> ## Documentation Index
> Fetch the complete documentation index at: https://docs.nonefivem.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Exports & Events

## Client Exports

<Accordion title="ToggleAnchor">
  Toggles the boat anchor if it's available.
</Accordion>

<Accordion title="SetCruiseLimit">
  Toggles the cruise limit.
</Accordion>

<Accordion title="FlipVehicle">
  Flips the given vehicle.

  **Parameters**

  * vehicle: number
</Accordion>

<Accordion title="ToggleSeatBelt">
  Toggles the seat belt if active.
</Accordion>

<Accordion title="IsSeatBeltActive">
  Returns true if the player is in a vehicle with a seat belt.
</Accordion>

<Accordion title="IsSeatBeltOn">
  Returns true if player wears seat belt.
</Accordion>

## Client Events

<Accordion title="no-vehicles:anchor:toggle">
  Toggles the boat anchor if it's available.
</Accordion>

<Accordion title="no-vehicles:cruise:toggle">
  Toggles the cruise limit.
</Accordion>

<Accordion title="no-vehicles:roll:flip">
  Flips the given vehicle.

  **Parameters**

  * vehicle: number
</Accordion>

<Accordion title="no-vehicles:seatbelt:toggle">
  Toggles the seat belt if active.
</Accordion>

<Accordion title="no-vehicles:seatbelt:active">
  Triggered by us when player get in a vehicle with a seat belt.

  **Parameters**

  * status: boolean
</Accordion>

<Accordion title="no-vehicles:seatbelt:state">
  Triggered by us when player puts on the seat belt.

  **Parameters**

  * status: boolean
</Accordion>
